Come join us in this ever-expanding collective worldbuilding effort. Within the vast universe that is Orion's Arm you will find:

* Hard Science

* Plausible Technology

* Realistic Cultural Development

* A vast Setting

* 10,000+ years of historical development

* Realistic Exobiology

Even the insect's inedible silk, which makes up 50% of the weight of the dry cocoon, could provide nutrients: The material can be rendered edible through chemical processing and can be mixed with fruit juice, sugar, and food coloring to produce jam, the researchers reported.

"Cosmic AC," said Man, "How may entropy be reversed?"

The ISS, you see, is already an interplanetary spacecraft -- at least potentially. [...] In principle, we could fly it almost anywhere within the inner solar system -- to any place where it could still receive enough solar power to keep all its systems ru

Spin in the microscopic world is subtler, and obeys rules that are at once familiar (e.g. conservation of angular momentum) and bizarrely counter-intuitive (e.g. quantization and half-integer spin for fermions).

By placing helium in a state which most closely resembles the form it held at the beginning of the universe, scientists have created an opportunity for the gas to go through several low-energy evolutions.

A mathematical model produced by Prof Andrew Watson suggests that the odds of finding new life on other Earth-like planets are low, given the time it has taken for beings such as humans to evolve and the remaining life span of Earth.

The macaques will be the first to experience the radiation that poses a big risk to astronauts - or Russian cosmonauts - on any flight to the Red Planet.

This is the start of a new series, collection of the most inspiring & hard-to-find retro-futuristic graphics. We will try to stay away from the well-known American pulp & book cover illustrations and instead will focus on the artwork from rather unlikely sources: Soviet & Eastern Bloc "popular tech & science" magazines, German, Italian, British fantastic illustrations and promotional literature - all from the Golden Age of Retro-Future (from 1930s to 1970s).

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